Sonic Blast / G-Sonic
Game Brief
A traditional 2D Sonic adventure with an obvious emphasis on Donkey Kong Country-style rendered graphics. It was released in Japan under the name 'G-Sonic'. The main drawback of rendered graphics came in the level-design, which was all too bland and simplistic. Also, the characters (Sonic and Knuckles) are a little too big for the tiny screen, and control is on the clunky side. Other than that, the game plays like any other Sonic game. It was the first Sonic platformer on the Game Gear game to let you play as Knuckles, including his abilities to glide and climb. Special Stages were like those in Sonic 3 & Knuckles; find the giant ring hidden in the Zone, and hop in. Visually, the psudeo-3D stages were about the most impressive thing I've ever seen on Game Gear, and closely resembled the 3D mini-planets from the S3&K; Special Stages (only without the ability to turn corners). The object was, as usual, to collect enough Rings before reaching the end. For what it is, Sonic Blast is decent, but not even in the same league as earlier Game Gear titles like Sonic Chaos and Sonic: Triple Trouble.
Game Information
Game Title: Sonic Blast / G-Sonic
Console: Sega Game Gear, Master System
Developer: Sega of Japan

Release Dates:
America - November 1996
Europe - November 1996
Japan - December 13th 1996
Box Artwork
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Screenshots
Game Gear
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Master System
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Scanned Material
Cartridge
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Instruction Manual
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